6.8 Adding 3D Objects (see also Chapter 15 – 15.13 Importing Objects)
Since the Grease Pencil is part of the Blender 3D Environment you can add 3D Objects into the
2D Workspace to be included in a Scene.
Place the 2D Viewport Editor in Object Mode. Click Add in the upper left hand of the Editor,
select Mesh, then select one of the options e.g. Monkey.
Outliner Editor
When Monkey is selected, a 3D
Model of Suzanne is entered in
the 2D Viewport Editor and you
will
observe
that
Canvas,
Suzanne has been entered in
the Outliner Editor.
Figure 6.46
The reason Suzanne looks so pale is because she only has
a default gray Material color. To improve her appearance
click the New Button in the Properties Editor, Material
buttons then, in the controls that display, click on the Base
Color bar and select a Material color in the color picker
circle.
Figure 9.47 shows Suzanne with the 2D Viewport Editor
rotated and with the Grease Pencil Stroke also added into
the Scene (reference Section 6.4).
2D Viewport Editor
3D Suzanne
Properties Editor
Material Buttons
2D Suzanne GP Stroke
Figure 6.45
Figure 6.47
3D Suzanne
74